Does the WebGPU API (navigator.gpu) exist on the browser and can one create a WebGPU adapter successfully.
Platform | Support |
---|---|
Android | 68.73% |
Chromium OS | 83.42% |
iOS | 2.29% |
Linux | 9.01% |
Mac OS | 51.41% |
Windows | 82.25% |
Limit | Values - Support |
---|---|
maxBindGroups | 4 - 100% 8 - 0.62% |
maxBindGroupsPlusVertexBuffers | 0 - 100% 12 - 100% 20 - 100% 24 - 99.99% |
maxBindingsPerBindGroup | 640 - 100% 1000 - 99.97% 65535 - 0.57% |
maxBufferSize | 268435456 - 100% 322122544 - 99.94% 429496728 - 99.88% 536870912 - 99.73% 858993456 - 99.72% 1073741824 - 99.71% 1288490188 - 94.78% 1430224896 - 94.77% 1717986916 - 94.76% 2010044824 - 94.74% 2147483641 - 94.73% 2147483644 - 94.72% 2147483647 - 94.69% |
maxColorAttachmentBytesPerSample | 32 - 100% 64 - 77.02% 128 - 76.47% |
maxColorAttachments | 8 - 100% |
maxComputeInvocationsPerWorkgroup | 256 - 100% 512 - 85.56% 768 - 85.55% 1024 - 85.46% |
maxComputeWorkgroupSizeX | 256 - 100% 512 - 85.56% 1024 - 85.56% |
maxComputeWorkgroupSizeY | 256 - 100% 512 - 85.56% 1024 - 85.56% |
maxComputeWorkgroupSizeZ | 64 - 100% 512 - 0.52% 1024 - 0.52% |
maxComputeWorkgroupsPerDimension | 65535 - 100% |
maxComputeWorkgroupStorageSize | 16384 - 100% 32763 - 99.01% 32767 - 99.01% 32768 - 99.01% 49152 - 9.76% 65536 - 9.72% |
maxDynamicStorageBuffersPerPipelineLayout | 4 - 100% 8 - 90.18% |
maxDynamicUniformBuffersPerPipelineLayout | 8 - 100% 10 - 90.18% |
maxFragmentCombinedOutputResources | |
maxInterStageShaderComponents | 60 - 100% 64 - 95.46% 112 - 86.23% 124 - 4.44% |
maxInterStageShaderVariables | 15 - 100% 16 - 99.99% 28 - 93.68% |
maxSampledTexturesPerShaderStage | 16 - 100% 44 - 0.62% |
maxSamplersPerShaderStage | 16 - 100% 22 - 0.59% |
maxStorageBufferBindingSize | 134217728 - 100% 268435456 - 91.97% 322122544 - 91.9% 429496728 - 91.84% 536870912 - 91.66% 858993456 - 89.46% 1073741824 - 89.45% 1288490188 - 80.52% 1430224896 - 80.52% 1717986916 - 80.5% 2010044824 - 80.49% 2147483635 - 80.47% 2147483644 - 80.47% 2147483647 - 15.27% |
maxStorageBuffersPerShaderStage | 8 - 100% 10 - 99.71% 24 - 0.62% 31 - 0.62% 44 - 0.59% |
maxStorageTexturesPerShaderStage | 4 - 100% 8 - 90.3% 44 - 0.62% |
maxTextureArrayLayers | 256 - 100% 1024 - 98.61% 2048 - 98.6% |
maxTextureDimension1D | 4096 - 100% 8192 - 99.99% 16384 - 99.06% |
maxTextureDimension2D | 4096 - 100% 8192 - 99.99% 16383 - 99.06% 16384 - 99.05% |
maxTextureDimension3D | 1024 - 100% 2048 - 99.99% |
maxUniformBufferBindingSize | 16384 - 100% 65529 - 99.99% 65535 - 99.99% 65536 - 99.99% 134217728 - 0.52% 268435456 - 0.52% |
maxUniformBuffersPerShaderStage | 12 - 100% 14 - 0.62% 31 - 0.62% 44 - 0.59% |
maxVertexAttributes | 16 - 100% 29 - 88.77% 30 - 88.76% |
maxVertexBufferArrayStride | 0 - 100% 2048 - 99.99% |
maxVertexBuffers | 8 - 100% 12 - 0.62% |
minStorageBufferOffsetAlignment | 32 - 100% 64 - 99.43% 256 - 99.43% |
minUniformBufferOffsetAlignment | 32 - 100% 64 - 99.53% 256 - 99.52% |